Update README.md to mention dependencies and motivation behind project. Create launch.sh, a way to detect and launch the latest Roblox Studio install.
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README.md
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README.md
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# roblox-studio-linux
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# roblox-studio-linux
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A collection of Bash scripts to manage the Roblox Studio installation on Linux
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A collection of Bash scripts to manage the Roblox Studio installation on Linux
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If looking for a GUI app, consider [Vinegar by Vinegar HQ](https://vinegarhq.org/Sober/Home/index.html).
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## Dependencies
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- [Wine](https://wiki.archlinux.org/title/Wine): a a compatibility layer allowing UNIX users to run Windows applications. Tested versions: `^wine-10.2`->`wine-10.2`
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- (optional) [X11 Desktop Session](https://www.x.org/wiki/): From my experience, Roblox Studio's camera does not behave as expected when using Wayland.
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## Motivation
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A minimal dependency way, run-once-and-forget solution to installing Roblox Studio on Linux.
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You should only need to run `install.sh` once, since that Roblox Studio auto-updates, and the `.desktop` created and placed under `~/.local/share/applications ` supports Roblox Studio schemes.
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`launch.sh` is used to launch the latest Roblox Studio install.
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launch.sh
Executable file
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launch.sh
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source config.sh
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versions_dir="$prefix/drive_c/users/$(whoami)/AppData/Local/Roblox/Versions/*/"
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latest=$(ls -dt --time=birth $versions_dir | head -n 1)
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export WINEPREFIX=$(realpath $prefix)
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windows_path=$(winepath --windows $latest)
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wine $windows_path/RobloxStudioBeta.exe
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